A survey of monte carlo tree search methods CB Browne, E Powley, D Whitehouse, SM Lucas, PI Cowling, ... IEEE Transactions on Computational Intelligence and AI in games 4 (1), 1-43, 2012 | 3675 | 2012 |
Social entrepreneurship: The case for definition RL Martin, S Osberg Stanford social innovation review 5 (2), 28-39, 2007 | 3384 | 2007 |
The design of business: Why design thinking is the next competitive advantage RL Martin Harvard Business Press, 2009 | 3062 | 2009 |
Design thinking and how it will change management education: An interview and discussion D Dunne, R Martin Academy of management learning & education 5 (4), 512-523, 2006 | 1433 | 2006 |
ICDAR 2003 robust reading competitions: entries, results, and future directions SM Lucas, A Panaretos, L Sosa, A Tang, S Wong, R Young, K Ashida, ... International Journal of Document Analysis and Recognition (IJDAR) 7, 105-122, 2005 | 1177 | 2005 |
The opposable mind: How successful leaders win through integrative thinking RL Martin Harvard Business Press, 2009 | 952 | 2009 |
The virtue matrix: Calculating the return on corporate responsibility RL Martin Harvard business review 80 (3), 68-75, 2002 | 534 | 2002 |
The game-changer: How you can drive revenue and profit growth with innovation AG Lafley, R Charan Random House Digital, Inc., 2008 | 438 | 2008 |
ICDAR 2005 text locating competition results SM Lucas Eighth international conference on document analysis and recognition (ICDAR …, 2005 | 423 | 2005 |
Playing to win: How strategy really works AG Lafley, R Martin Harvard Business Press, 2013 | 416* | 2013 |
Towards automatic personalised content creation for racing games J Togelius, R De Nardi, SM Lucas 2007 IEEE Symposium on Computational Intelligence and Games, 252-259, 2007 | 376 | 2007 |
Design for action T Brown, R Martin Harvard Business Review 93 (9), 57-64, 2015 | 332 | 2015 |
How successful leaders think R Martin Harvard business review 85 (6), 60, 2007 | 318 | 2007 |
The 2014 general video game playing competition D Perez-Liebana, S Samothrakis, J Togelius, T Schaul, SM Lucas, ... IEEE Transactions on Computational Intelligence and AI in Games 8 (3), 229-243, 2015 | 270 | 2015 |
Design thinking: achieving insights via the “knowledge funnel” R Martin Strategy & Leadership 38 (2), 37-41, 2010 | 270 | 2010 |
Evolving mario levels in the latent space of a deep convolutional generative adversarial network V Volz, J Schrum, J Liu, SM Lucas, A Smith, S Risi Proceedings of the genetic and evolutionary computation conference, 221-228, 2018 | 265 | 2018 |
The big lie of strategic planning RL Martin Harvard business review 92 (1/2), 3-8, 2014 | 227 | 2014 |
The execution trap. Drawing a line between strategy and execution almost guarantees failure. RL Martin Harvard Business Review 88 (7-8), 64-71, 168, 2010 | 223 | 2010 |
General video game ai: Competition, challenges and opportunities D Perez-Liebana, S Samothrakis, J Togelius, T Schaul, S Lucas Proceedings of the AAAI Conference on Artificial Intelligence 30 (1), 2016 | 220 | 2016 |
The age of customer capitalism R Martin Harvard business review 88 (1), 2010 | 219 | 2010 |