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Bruno Bouzy
Title
Cited by
Cited by
Year
Progressive strategies for Monte-Carlo tree search
GMJ Chaslot, MHM Winands, H Herik, J Uiterwijk, B Bouzy
New Mathematics and Natural Computation 4 (3), 343, 2008
5992008
Computer Go: an AI oriented survey
B Bouzy, T Cazenave
Artificial Intelligence 132 (1), 39-103, 2001
3332001
Monte Carlo go developments
B Bouzy, B Helmstetter
Advances in computer games 10, 159-174, 2004
2342004
Monte-carlo strategies for computer go
G Chaslot, JT Saito, B Bouzy, J Uiterwijk, HJ Van Den Herik
Proceedings of the 18th BeNeLux Conference on Artificial Intelligence, Namur …, 2006
1442006
Associating domain-dependent knowledge and Monte Carlo approaches within a Go program
B Bouzy
Information Sciences 175 (4), 247-257, 2005
1182005
Pathfinding in games
A Botea, B Bouzy, M Buro, C Bauckhage, D Nau
Schloss-Dagstuhl-Leibniz Zentrum für Informatik, 2013
932013
Monte-Carlo Go reinforcement learning experiments
B Bouzy, G Chaslot
2006 IEEE symposium on computational intelligence and games, 187-194, 2006
792006
The monte-carlo approach in amazons
J Kloetzer, H Iida, B Bouzy
Proceedings of the Computer Games Workshop 2007, 185-192, 2007
602007
Bayesian Generation and Integration of K-nearest-neighbor Patterns for 19x19 Go.
B Bouzy, G Chaslot
CIG, 2005
532005
Associating shallow and selective global tree search with Monte Carlo for 9× 9 Go
B Bouzy
International Conference on Computers and Games, 67-80, 2004
512004
Move-pruning techniques for monte-carlo go
B Bouzy
Advances in computer games, 104-119, 2005
382005
Using the object oriented paradigm to model context in computer go
B Bouzy, T Cazenave
Proceedings of the first international and interdisciplinary conference on …, 1997
381997
Mathematical morphology applied to computer go
B Bouzy
International Journal of Pattern Recognition and Artificial Intelligence 17 …, 2003
362003
Playing hanabi near-optimally
B Bouzy
Advances in Computer Games: 15th International Conferences, ACG 2017, Leiden …, 2017
332017
Monte-carlo fork search for cooperative path-finding
B Bouzy
Workshop on Computer Games, 1-15, 2013
272013
Multi-agent Learning Experiments on Repeated Matrix Games.
B Bouzy, M Métivier
ICML, 119-126, 2010
272010
Search in real-time video games
PI Cowling, M Buro, M Bida, A Botea, B Bouzy, MV Butz, P Hingston, ...
Schloss-Dagstuhl-Leibniz Zentrum für Informatik, 2013
232013
Modélisation cognitive du joueur de Go
B Bouzy
PhD thesis, Paris 6, 1995
221995
Playing amazons endgames1
J Kloetzer, H Iida, B Bouzy
ICGA journal 32 (3), 140-148, 2009
182009
Go patterns generated by retrograde analysis
B Bouzy
Evaluation 1 (3), 9, 2001
182001
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